Abstract. Effective speakers engage their whole body when they gesture. It is difficult, however, to create such full body motion in animated agents while still supporting a large...
Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
Spoken dialogue is notoriously hard to process with standard language processing technologies. Dialogue systems must indeed meet two major challenges. First, natural spoken dialogu...
: Given a system design (SD), a key task is to optimize this design to reduce the probability of catastrophic failures. We consider the task of redesigning an SD to minimize the pr...
Alexander Feldman, Gregory M. Provan, Johan de Kle...
Given a 3D environment, a set of constraints, and a set of sensor models, this paper addresses the problem of finding the set of sensors and their corresponding placement that cov...
Eric Becker, Gutemberg Guerra-Filho, Fillia Makedo...