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ATAL
2010
Springer
15 years 8 months ago
Joint process games: from ratings to wikis
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
Michael Munie, Yoav Shoham
ESWA
2008
169views more  ESWA 2008»
15 years 6 months ago
Predicting opponent's moves in electronic negotiations using neural networks
Electronic negotiation experiments provide a rich source of information about relationships between the negotiators, their individual actions, and the negotiation dynami...
Réal Carbonneau, Gregory E. Kersten, Rustam...
ALIFE
2010
15 years 5 months ago
The Utility of Evolving Simulated Robot Morphology Increases with Task Complexity for Object Manipulation
Embodied artificial intelligence argues that the body and brain play equally important roles in the generation of adaptive behavior. An increasingly common approach therefore is to...
Josh Bongard
TSMC
2010
15 years 1 months ago
Influencing Agent Group Behavior by Adjusting Cultural Trait Values
Social reasoning and norms among individuals that share cultural traits are largely fashioned by those traits. We have explored predominant sociological and cultural traits. We off...
Gaurav Tuli, Henry Hexmoor
FOGA
2011
14 years 10 months ago
Approximating the distribution of fitness over hamming regions
The distribution of fitness values across a set of states sharply influences the dynamics of evolutionary processes and heuristic search in combinatorial optimization. In this p...
Andrew M. Sutton, Darrell Whitley, Adele E. Howe