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ACMACE
2006
ACM
16 years 11 hour ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
CP
2001
Springer
15 years 10 months ago
A CLP Approach to the Protein Side-Chain Placement Problem
Abstract. Selecting conformations for side-chains is an important subtask in building three-dimensional protein models. Side-chain placement is a difficult problem because of the l...
Martin T. Swain, Graham J. L. Kemp
AI
1998
Springer
15 years 10 months ago
A Hybrid Genetic Algorithm for the Vehicle Routing Problem with Time Windows
A variety of hybrid genetic algorithms has been recently proposed to address the vehicle routing problem with time windows (VRPTW), a problem known to be NP-hard. However, very few...
Jean Berger, Martin Salois, Regent Begin
GECCO
2007
Springer
177views Optimization» more  GECCO 2007»
16 years 6 days ago
Takeover times on scale-free topologies
The topological properties of a network directly impact the flow of information through a system. In evolving populations, the topology of inter-individual interactions affects th...
Joshua L. Payne, Margaret J. Eppstein
CP
2007
Springer
16 years 6 days ago
Solving the Salinity Control Problem in a Potable Water System
Salinity is the relative concentration of salts in water. In a city of southern China, the local water supply company pumps water from a nearby river for potable use. During the wi...
Chiu Wo Choi, Jimmy Ho-Man Lee