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AIMSA
2004
Springer
15 years 11 months ago
PubMiner: Machine Learning-Based Text Mining System for Biomedical Information Mining
PubMiner, an intelligent machine learning based text mining system for mining biological information from the literature is introduced. PubMiner utilize natural language processing...
Jae-Hong Eom, Byoung-Tak Zhang
ACMACE
2006
ACM
16 years 7 days ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
IVA
2007
Springer
16 years 12 days ago
Scrutinizing Natural Scenes: Controlling the Gaze of an Embodied Conversational Agent
We present here a system for controlling the eye gaze of a virtual embodied conversational agent able to perceive the physical environment in which it interacts. This system is ins...
Antoine Picot, Gérard Bailly, Fréd&e...
DAGM
2003
Springer
15 years 11 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
ATAL
2008
Springer
15 years 8 months ago
Sequential decision making with untrustworthy service providers
In this paper, we deal with the sequential decision making problem of agents operating in computational economies, where there is uncertainty regarding the trustworthiness of serv...
W. T. Luke Teacy, Georgios Chalkiadakis, Alex Roge...