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ACMACE
2005
ACM
16 years 4 days ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
HT
2005
ACM
16 years 4 days ago
Evaluation of adaptive hypermedia systems' conversion
Conversion between different adaptive hypermedia systems has barely been proposed, yet alone tested in realistic settings. This paper presents the evaluation of the interoperabili...
Alexandra I. Cristea, Helen Ashman, Craig D. Stewa...
IUI
2005
ACM
16 years 4 days ago
Adaptive teaching strategy for online learning
Finding the optimal teaching strategy for an individual student is difficult even for an experienced teacher. Identifying and incorporating multiple optimal teaching strategies fo...
Jungsoon P. Yoo, Cen Li, Chrisila C. Pettey
KCAP
2005
ACM
16 years 4 days ago
Extracting knowledge from evaluative text
Capturing knowledge from free-form evaluative texts about an entity is a challenging task. New techniques of feature extraction, polarity determination and strength evaluation hav...
Giuseppe Carenini, Raymond T. Ng, Ed Zwart
KCAP
2005
ACM
16 years 4 days ago
Collecting paraphrase corpora from volunteer contributors
Extensive and deep paraphrase corpora are important for a variety of natural language processing and user interaction tasks. In this paper, we present an approach which i) collect...
Timothy Chklovski
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