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DSD
2004
IEEE
97views Hardware» more  DSD 2004»
15 years 10 months ago
Scene Management Models and Overlap Tests for Tile-Based Rendering
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
EMSOFT
2004
Springer
15 years 10 months ago
Defining and translating a "safe" subset of simulink/stateflow into lustre
The Simulink/Stateflow toolset is an integrated suite enabling model-based design and has become popular in the automotive and aeronautics industries. We have previously developed...
Norman Scaife, Christos Sofronis, Paul Caspi, Stav...
CIVR
2006
Springer
139views Image Analysis» more  CIVR 2006»
15 years 10 months ago
Finding People Frequently Appearing in News
Abstract. We propose a graph based method to improve the performance of person queries in large news video collections. The method benefits from the multi-modal structure of videos...
Derya Ozkan, Pinar Duygulu
CRYPTO
2006
Springer
112views Cryptology» more  CRYPTO 2006»
15 years 10 months ago
Receipt-Free Universally-Verifiable Voting with Everlasting Privacy
We present the first universally verifiable voting scheme that can be based on a general assumption (existence of a non-interactive commitment scheme). Our scheme is also the first...
Tal Moran, Moni Naor
DAMON
2006
Springer
15 years 10 months ago
Processing-in-memory technology for knowledge discovery algorithms
The goal of this work is to gain insight into whether processingin-memory (PIM) technology can be used to accelerate the performance of link discovery algorithms, which represent ...
Jafar Adibi, Tim Barrett, Spundun Bhatt, Hans Chal...
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