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CAEPIA
2005
Springer
16 years 1 days ago
Agent-Based Solutions for Natural Language Generation Tasks
When building natural language generation applications it is desireable to have the possibility of assembling modules that use different techniques for each one of the specific g...
Raquel Hervás, Pablo Gervás
ATAL
2005
Springer
16 years 1 days ago
A logic of reasoning, communication and cooperation with syntactic knowledge
We present a general logic of explicit knowledge represented as finite sets of logical formulae which can evolve by nondeterministic reasoning and communication. It is partly bas...
Thomas Ågotnes, Michal Walicki
WWW
2010
ACM
16 years 1 months ago
Shout out: integrating news and reader comments
A useful approach for enabling computers to automatically create new content is utilizing the text, media, and information already present on the World Wide Web. The newly created...
Lisa M. Gandy, Nathan D. Nichols, Kristian J. Hamm...
AGS
2009
Springer
16 years 1 months ago
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents
Many research projects oriented on control mechanisms of virtual agents in videogames have emerged in recent years. However, this boost has not been accompanied with the emergence ...
Jakub Gemrot, Rudolf Kadlec, Michal Bída, O...
DIGRA
2005
Springer
16 years 1 days ago
Dialog as a Game
We describe a technique to manage pre-written lines of dialog by treating a conversation as a game. Thinking of conversation as a game means structuring it as a series of moves, m...
Peter Border