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AIIA
2007
Springer
16 years 25 days ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
ATAL
2007
Springer
16 years 24 days ago
Letting loose a SPIDER on a network of POMDPs: generating quality guaranteed policies
Distributed Partially Observable Markov Decision Problems (Distributed POMDPs) are a popular approach for modeling multi-agent systems acting in uncertain domains. Given the signi...
Pradeep Varakantham, Janusz Marecki, Yuichi Yabu, ...
ATAL
2005
Springer
16 years 5 days ago
Rapid on-line temporal sequence prediction by an adaptive agent
Robust sequence prediction is an essential component of an intelligent agent acting in a dynamic world. We consider the case of near-future event prediction by an online learning ...
Steven Jensen, Daniel Boley, Maria L. Gini, Paul R...
UM
2005
Springer
16 years 3 days ago
Modeling Individual and Collaborative Problem Solving in Medical Problem-Based Learning
Abstract. Since problem solving in group problem-based learning is a collaborative process, modeling individuals and the group is necessary if we wish to develop an intelligent tut...
Siriwan Suebnukarn, Peter Haddawy
ATAL
2003
Springer
15 years 12 months ago
Searching social networks
A referral system is a multiagent system whose member agents are capable of giving and following referrals. The specific cases of interest arise where each agent has a user. The ...
Bin Yu, Munindar P. Singh
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