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AAAI
2006
15 years 8 months ago
Compact, Convex Upper Bound Iteration for Approximate POMDP Planning
Partially observable Markov decision processes (POMDPs) are an intuitive and general way to model sequential decision making problems under uncertainty. Unfortunately, even approx...
Tao Wang, Pascal Poupart, Michael H. Bowling, Dale...
AIPS
2004
15 years 8 months ago
Decision-Theoretic Military Operations Planning
Military operations planning involves concurrent actions, resource assignment, and conflicting costs. Individual tasks sometimes fail with a known probability, promoting a decisio...
Douglas Aberdeen, Sylvie Thiébaux, Lin Zhan...
AIPS
2004
15 years 8 months ago
Price Prediction Strategies for Market-Based Scheduling
In a market-based scheduling mechanism, the allocation of time-specific resources to tasks is governed by a competitive bidding process. Agents bidding for multiple, separately al...
Jeffrey K. MacKie-Mason, Anna Osepayshvili, Daniel...
AIIDE
2006
15 years 8 months ago
A Guided Performance Interface for Augmenting Social Experiences with an Interactive Animatronic Character
Entertainment animatronics has traditionally been a discipline devoid of interactivity. Previously, we brought interactivity to this field by creating a suite of content authoring...
Seema Patel, William Bosley, David Culyba, Sabrina...
AIIDE
2006
15 years 8 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
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