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GECCO
2004
Springer
137views Optimization» more  GECCO 2004»
15 years 11 months ago
Achieving Shorter Search Times in Voice Conversion Using Interactive Evolution
We have already proposed using evolutionary computation to adjust the voice quality conversion parameters, and we have reported that this approach produces results that are not onl...
Yuji Sato
SIGGRAPH
1998
ACM
15 years 10 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
IICS
2010
Springer
15 years 10 months ago
Self-Organizing Ant-based Information Gossiping Algorithm for P2P Networks
They appeared in our life only few years ago and now they are everywhere: computers have become ubiquitous and, almost, irreplaceable. Classical ways of creating, managing and exch...
Christophe Guéret, Nicolas Monmarché...
BMCBI
2008
123views more  BMCBI 2008»
15 years 6 months ago
Validation of protein models by a neural network approach
Background: The development and improvement of reliable computational methods designed to evaluate the quality of protein models is relevant in the context of protein structure re...
Paolo Mereghetti, Maria Luisa Ganadu, Elena Papale...
BMCBI
2011
14 years 9 months ago
Protein alignment algorithms with an efficient backtracking routine on multiple GPUs
Background: Pairwise sequence alignment methods are widely used in biological research. The increasing number of sequences is perceived as one of the upcoming challenges for seque...
Jacek Blazewicz, Wojciech Frohmberg, Michal Kierzy...