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CHI
2011
ACM
14 years 10 months ago
Breath control of amusement rides
Emerging robotic technologies are enabling the control of individual seats on rollercoasters and other thrill rides. We explore the potential of breathing as an effective and enga...
Joe Marshall, Duncan Rowland, Stefan Rennick Eggle...
ACMACE
2011
ACM
14 years 6 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
UIST
2009
ACM
16 years 28 days ago
Activity analysis enabling real-time video communication on mobile phones for deaf users
We describe our system called MobileASL for real-time video communication on the current U.S. mobile phone network. The goal of MobileASL is to enable Deaf people to communicate w...
Neva Cherniavsky, Jaehong Chon, Jacob O. Wobbrock,...
ATAL
2005
Springer
15 years 12 months ago
Reasoning about joint beliefs for execution-time communication decisions
Just as POMDPs have been used to reason explicitly about uncertainty in single-agent systems, there has been recent interest in using multi-agent POMDPs to coordinate teams of age...
Maayan Roth, Reid G. Simmons, Manuela M. Veloso
AUSAI
2006
Springer
15 years 10 months ago
Robust Character Recognition Using a Hierarchical Bayesian Network
There is increasing evidence to suggest that the neocortex of the mammalian brain does not consist of a collection of specialised and dedicated cortical architectures, but instead ...
John Thornton, Torbjorn Gustafsson, Michael Blumen...