Real-world behavior-based robot control problems require the coordination of a large number of competing behaviors. However, coordination becomes increasingly difficult as the num...
This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
We analyze a heads-up no-limit Texas Hold’em poker tournament with a fixed small blind of 300 chips, a fixed big blind of 600 chips and a total amount of 8000 chips on the tab...
The ambitious goal of transfer learning is to accelerate learning on a target task after training on a different, but related, source task. While many past transfer methods have f...
Regret based algorithms have been proposed to control a wide variety of multi-agent systems. The appeal of regretbased algorithms is that (1) these algorithms are easily implement...