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IPPS
2007
IEEE
16 years 24 days ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
CASES
2005
ACM
15 years 8 months ago
Software-directed power-aware interconnection networks
Interconnection networks have been deployed as the communication fabric in a wide range of parallel computer systems. With recent technological trends allowing growing quantities ...
Vassos Soteriou, Noel Eisley, Li-Shiuan Peh
DCOSS
2007
Springer
15 years 10 months ago
Energy-Efficient Data Acquisition Using a Distributed and Self-organizing Scheduling Algorithm for Wireless Sensor Networks
Abstract. Wireless sensor networks are often densely deployed for environmental monitoring applications. Collecting raw data from these networks can lead to excessive energy consum...
Supriyo Chatterjea, Tim Nieberg, Yang Zhang, Paul ...
ISORC
2000
IEEE
15 years 11 months ago
Component Customization for Object-Oriented Distributed Real-Time Software Development
To apply the component-based approach to distributed real-time software development, it is necessary to identify components based on both functional and real-time requirements. Si...
Stephen S. Yau, Fariaz Karim
APSCC
2008
IEEE
16 years 29 days ago
Integration and Implementation of Secured IP Based Surveillance Networks
— This paper presents a method of integration and implementation of transmitting video and audio data from multiple Internet Protocol (IP) surveillance cameras in a wireless sens...
Charles C. Castello, Jeffrey Fan, Te-Shun Chou, Ho...