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FLAIRS
2010
15 years 8 months ago
Gamed-Based iSTART Practice: From MiBoard to Self-Explanation Showdown
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
Justin F. Brunelle
IJCAI
2003
15 years 7 months ago
A Bayesian Approach to Imitation in Reinforcement Learning
In multiagent environments, forms of social learning such as teaching and imitation have been shown to aid the transfer of knowledge from experts to learners in reinforcement lear...
Bob Price, Craig Boutilier
AAAI
2006
15 years 7 months ago
Modeling Human Decision Making in Cliff-Edge Environments
In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...
Ron Katz, Sarit Kraus
IJIM
2010
96views more  IJIM 2010»
15 years 3 months ago
A Framework for Building an Interactive Satellite TV Based M-Learning Environment
This paper presents a description of an interactive satellite TV based mobile learning (STV-ML) framework, in which a satellite TV station is used as an integral part of a comprehe...
Ghassan Issa, Shakir Hussain, Hussein Al-Bahadili
ECTEL
2007
Springer
16 years 11 days ago
A Methodological Proposal to Analyse Interactions in Online Collaborative Learning Environments
Interaction analysis within online educational contexts based on collaborative learning strategies requires a multidimensional model taking into account social, emotional and cogni...
Manuela Repetto