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JNCA
2006
114views more  JNCA 2006»
15 years 6 months ago
An evolutionary approach to prototyping pedagogical agents: from simulation to integrated system
We have developed and integrated software agents with two educational groupware systems (TeamWave Workplace and FLE), using evolutionary prototyping and empiricalbased design as d...
Anders I. Mørch, Jan A. Dolonen, Jan Eirik ...
AAI
2002
109views more  AAI 2002»
15 years 6 months ago
Probabilistic Assessment of User's Emotions in Educational Games
We present a probabilistic model to monitor a user's emotions and engagement during the interaction with educational games. We illustrate how our probabilistic model assesses...
Cristina Conati
AIED
2009
Springer
15 years 4 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
CORR
2010
Springer
187views Education» more  CORR 2010»
15 years 6 months ago
Learning in A Changing World: Non-Bayesian Restless Multi-Armed Bandit
We consider the restless multi-armed bandit (RMAB) problem with unknown dynamics. In this problem, at each time, a player chooses K out of N (N > K) arms to play. The state of ...
Haoyang Liu, Keqin Liu, Qing Zhao
ETS
2002
IEEE
153views Hardware» more  ETS 2002»
15 years 6 months ago
Overcoming Social and Psychological Barriers to Effective On-line Collaboration
Research suggests that collaboration in an on-line course can enhance learning, reduce feelings of isolation, increase satisfaction with the course, and increase motivation. Unfor...
Sandra C. Hughes, Leah Wickersham, David L. Ryan-J...