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ICALT
2006
IEEE
16 years 6 days ago
Assessing the Effectiveness of Virtual Reality Technology as part of an Authentic Learning Environment
Application of Virtual Reality (VR) in training and education seems to give excellent promise in providing an alternative “real life” environment in situations where it is imp...
Ros A. Yahaya
CE
2007
121views more  CE 2007»
15 years 6 months ago
Transition from traditional to ICT-enhanced learning environments in undergraduate chemistry courses
This paper describes a three-year study conducted among chemistry instructors (professors and teaching assistants) at a post-secondary institution. The goal was to explore the int...
Miri Barak
AIIDE
2009
15 years 3 months ago
IMPLANT: An Integrated MDP and POMDP Learning AgeNT for Adaptive Games
This paper proposes an Integrated MDP and POMDP Learning AgeNT (IMPLANT) architecture for adaptation in modern games. The modern game world basically involves a human player actin...
Chek Tien Tan, Ho-Lun Cheng
JIRS
2000
144views more  JIRS 2000»
15 years 6 months ago
An Integrated Approach of Learning, Planning, and Execution
Agents (hardware or software) that act autonomously in an environment have to be able to integrate three basic behaviors: planning, execution, and learning. This integration is man...
Ramón García-Martínez, Daniel...
CHI
2008
ACM
16 years 6 months ago
The effects of empathetic virtual characters on presence in narrative-centered learning environments
Recent years have seen a growing interest in the role that narrative can play in learning. With the emergence of narrative-centered learning environments that engage students by d...
Scott W. McQuiggan, Jonathan P. Rowe, James C. Les...