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AIED
2011
Springer
14 years 9 months ago
Short and Long Term Benefits of Enjoyment and Learning within a Serious Game
Intelligent Tutoring Systems (ITSs) have been used for decades to teach students domain content or strategies. ITSs often struggle to maintain students’ interest and sustain a pr...
G. Tanner Jackson, Kyle B. Dempsey, Danielle S. Mc...
CHI
1998
ACM
15 years 10 months ago
National Geographic Unplugged: Classroom-Centered Design of Interactive Nature Films
Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...
Brian K. Smith, Brian J. Reiser
JUCS
2008
129views more  JUCS 2008»
15 years 6 months ago
The Remote Control Approach - An Architecture for Adaptive Scripting across Collaborative Learning Environments
: In this article we present an architecture for the integration of tutoring approaches and process scaffolds into existing collaborative applications. The architecture allows to c...
Andreas Harrer, Nils Malzahn, Astrid Wichmann
RPTEL
2006
96views more  RPTEL 2006»
15 years 6 months ago
Supporting Self-Directed Learners and Learning Communities with Sociotechnical Environments
Making learning part of life is an essential challenge for inventing the future of our societies. Lifelong learning is a necessity rather than a possibility or a luxury to be cons...
Gerhard Fischer, Masanori Sugimoto
ECTEL
2007
Springer
16 years 6 days ago
Modelling the Virtual Company Educational Scenario Competence Assessment in the Cooper Environment
The Virtual Company educational scenario engages students in a professional setting for working and learning. Students are enabled to develop competencies that are derived from pro...
Howard Spoelstra, Vlad Posea, Jan van Bruggen, Rob...