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DIGRA
2005
Springer
16 years 2 days ago
Architecting Scalability for Massively Multiplayer Online Gaming Experiences
In this study, the authors propose to discuss scalability challenges posed by Massively Multiplayer Online Game (MMOG) scenarios, while outlining issues specific to the context of...
Rui Gil, José Tavares, Licinio Roque
WORDS
2005
IEEE
16 years 4 days ago
Functional and Non-Functional Properties in a Family of Embedded Operating Systems
The increasing complexity of embedded systems calls for software design and implementation techniques that support specialization without abandonment of reusability. This brings u...
Daniel Lohmann, Wolfgang Schröder-Preikschat,...
ICCAD
2006
IEEE
169views Hardware» more  ICCAD 2006»
16 years 3 months ago
Microarchitecture parameter selection to optimize system performance under process variation
Abstract— Design variability due to within-die and die-todie process variations has the potential to significantly reduce the maximum operating frequency and the effective yield...
Xiaoyao Liang, David Brooks
IUI
2009
ACM
16 years 3 months ago
Predictive text input in a mobile shopping assistant: methods and interface design
The fundamental nature of grocery shopping makes it an interesting domain for intelligent mobile assistants. Even though the central role of shopping lists is widely recognized, r...
Petteri Nurmi, Andreas Forsblom, Patrik Flor&eacut...
DAC
2006
ACM
16 years 7 months ago
Multiprocessor system-on-chip data reuse analysis for exploring customized memory hierarchies
The increasing use of Multiprocessor Systems-on-Chip (MPSoCs) for high performance demands of embedded applications results in high power dissipation. The memory subsystem is a la...
Ilya Issenin, Erik Brockmeyer, Bart Durinck, Nikil...