While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
Abstract. In this paper we describe a methodology for harvesting information from large distributed repositories (e.g. large Web sites) with minimum user intervention. The methodol...
Fabio Ciravegna, Sam Chapman, Alexiei Dingli, Yori...
Learning Objects Metadata describing educational resources in order to allow better reusability and retrieval. Unfortunately, annotating complete courses thoroughly with LOM metad...
A novel maximal figure-of-merit (MFoM) learning approach to text categorization is proposed. Different from the conventional techniques, the proposed MFoM method attempts to integ...
Learning temporal graph structures from time series data reveals important dependency relationships between current observations and histories. Most previous work focuses on learn...