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ESANN
2007
15 years 7 months ago
Applying the Episodic Natural Actor-Critic Architecture to Motor Primitive Learning
In this paper, we investigate motor primitive learning with the Natural Actor-Critic approach. The Natural Actor-Critic consists out of actor updates which are achieved using natur...
Jan Peters, Stefan Schaal
AGI
2011
14 years 10 months ago
Learning Problem Solving Skills from Demonstration: An Architectural Approach
We present an architectural approach to learning problem solving skills from demonstration, using internal models to represent problem-solving operational knowledge. Internal forwa...
Haris Dindo, Antonio Chella, Giuseppe La Tona, Mon...
PDP
2003
IEEE
15 years 11 months ago
A multi-tiered agent-based architecture for a cooperative learning environment
: In this paper the problem of educational resource management in a cooperative learning environment is discussed. A task model was elaborated to determine both functional and leve...
Eduardo Sánchez Vila, Manuel Lama, Ricardo ...
ECTEL
2009
Springer
15 years 11 months ago
The Conceptual and Architectural Design of a System Supporting Exploratory Learning of Mathematics Generalisation
Abstract. The MiGen project is designing and developing an intelligent, exploratory environment to support 11–14-year-old students in their learning of mathematical generalisatio...
Darren Pearce, Alexandra Poulovassilis
GAMEON
2001
15 years 7 months ago
A Learning Architecture for the Game of Go
In this paper, a three-component architecture of a learning environment for Go is sketched, which can be applied to any two-player, deterministic, full information, partizan, comb...
A. B. Meijer