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ICIP
2010
IEEE
15 years 4 months ago
A scalable multi-view audiovisual entertainment framework with content-aware distribution
Delivery of 3D immersive entertainment to the home remains a highly challenging problem due to the large amount of data involved, and the need to support a wide variety of differe...
Erhan Ekmekcioglu, Banu Gunel, Maheshi B. Dissanay...
CSCW
2012
ACM
14 years 2 months ago
Removing gamification from an enterprise SNS
Gamification, the use of game mechanics in non-gaming applications, has been applied to various systems to encourage desired user behaviors. In this paper, we examine patterns of ...
Jennifer Thom-Santelli, David R. Millen, Joan Morr...
ECIS
2004
15 years 7 months ago
Organizational Performance of a Firm in a Modular Business Network
The organizational capabilities to interact with others have been greatly improved as a result of modern information and communications technologies: Nowadays a company can mainta...
Diederik W. van Liere, Lorike Hagdorn van der Meij...
BMCBI
2010
167views more  BMCBI 2010»
15 years 6 months ago
BisoGenet: a new tool for gene network building, visualization and analysis
Background: The increasing availability and diversity of omics data in the post-genomic era offers new perspectives in most areas of biomedical research. Graph-based biological ne...
Alexander Martin, Maria Elena Ochagavia, Laya C. R...
LAWEB
2006
IEEE
16 years 9 days ago
OWeB: A Framework for Offline Web Browsing
Internet browsing is highly dependent on the real-time network availability and speed. This becomes a significant constraint when browsing over slow and intermittent networks. In ...
Ganesh Ananthanarayanan, Sean Olin Blagsvedt, Kent...