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ICDCSW
2005
IEEE
15 years 11 months ago
Bandwidth Clustering for Reliable and Prioritized Network Routing Using Split Agent-Based Method
Recent researches have highlighted the importance of developing a network with distributed problem solving abilities thus enhancing reliability with equal share of network resourc...
Constandinos X. Mavromoustakis, Helen D. Karatza
ICPADS
2005
IEEE
15 years 11 months ago
Universal Routing in Distributed Networks
We show that universal routing can be achieved with low overhead in distributed networks. The validity of our results rests on a new network called the fat-stack. We show that fro...
Kevin F. Chen, Edwin Hsing-Mean Sha, Bin Xiao
ICPADS
2005
IEEE
15 years 11 months ago
Distributed Spanning Tree Algorithms for Large Scale Traversals
— The Distributed Spanning Tree (DST) is an overlay structure designed to be scalable. It supports the growth from small scale to large scale. The DST is a tree without bottlenec...
Sylvain Dahan
IEEECGIV
2005
IEEE
15 years 11 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
ISCAS
2005
IEEE
157views Hardware» more  ISCAS 2005»
15 years 11 months ago
High-efficiency power amplifier for wireless sensor networks
Abstract— We designed a high-efficiency class-E switchedmode power amplifier for a wireless networked micro-sensors system. In this system, where each sensor operates using a mic...
Devrim Yilmaz Aksin, Stefano Gregori, Franco Malob...