This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
Designing safety-critical systems is a complex process, and especially when the design is carried out at different f abstraction where the correctness of the design at one level i...
Abstract. This paper presents a novel method for human gesture recognition based on quadratic curves. Firstly, face and hands in the images are extracted by skin color and their ce...
Conventional projector-based display systems are typically designed around precise and regular configurations of projectors and display surfaces. While this results in rendering s...
Ramesh Raskar, Michael S. Brown, Ruigang Yang, Wei...
Scalability of software engineering methods can be improved by application of the methods to individual components instead of complete systems. This is, however, possible only if ...