We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
A large class of problems requires real-time processing of complex temporal inputs in real-time. These are difficult tasks for state-of-the-art techniques, since they require captu...
Igal Raichelgauz, Karina Odinaev, Yehoshua Y. Zeev...
To sign with RSA, one usually encodes the message m as µ(m) and then raises the result to the private exponent modulo N. In Asiacrypt 2000, Coron et al. showed how to build a secu...
In this paper, we demonstrate that the performance of a motif discovery algorithm can be significantly improved by embedding it into a novel framework that effectively guides the ...
It is typical for the EA community that theory follows experiments. Most theoretical approaches use some model of the considered evolutionary algorithm (EA) but there is also some ...
Patrick Briest, Dimo Brockhoff, Bastian Degener, M...