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CGF
2007
129views more  CGF 2007»
15 years 6 months ago
Texturing Internal Surfaces from a Few Cross Sections
We introduce a new appearance-modeling paradigm for synthesizing the internal structure of a 3D model from photographs of a few cross-sections of a real object. When the internal ...
Nico Pietroni, Miguel A. Otaduy, Bernd Bickel, Fab...
MANSCI
2007
107views more  MANSCI 2007»
15 years 6 months ago
Biform Games
Both noncooperative and cooperative game theory have been applied to business strategy. We propose a hybrid noncooperative-cooperative game model, which we call a biform game. Thi...
Adam Brandenburger, Harborne Stuart
VLDB
2004
ACM
113views Database» more  VLDB 2004»
16 years 4 days ago
Resource Sharing in Continuous Sliding-Window Aggregates
We consider the problem of resource sharing when processing large numbers of continuous queries. We specifically address sliding-window aggregates over data streams, an important...
Arvind Arasu, Jennifer Widom
ALGORITHMICA
2010
107views more  ALGORITHMICA 2010»
15 years 7 months ago
A Universal Online Caching Algorithm Based on Pattern Matching
We present a universal algorithm for the classical online problem of caching or demand paging. We consider the caching problem when the page request sequence is drawn from an unkn...
Gopal Pandurangan, Wojciech Szpankowski
ET
2000
145views more  ET 2000»
15 years 6 months ago
Fast Test Pattern Generation for Sequential Circuits Using Decision Diagram Representations
The paper presents a novel hierarchical approach to test pattern generation for sequential circuits based on an input model of mixed-level decision diagrams. A method that handles,...
Jaan Raik, Raimund Ubar