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SIGDOC
2005
ACM
16 years 12 days ago
Usability over time
Testing of usability could perhaps be more accurately described as testing of learnability. We know more about the problems of novice users than we know of the problems of experie...
Valerie Mendoza, David G. Novick
SIGDOC
2005
ACM
16 years 12 days ago
Sensorium games: usability considerations for pervasive gaming
The Sensorium family of games provides a platform and environment for multiplayer games in a pervasive environment. Each player is equipped with a mote, which (along with those of...
S. N. I. Mount, Elena I. Gaura, Robert M. Newman
WOWMOM
2005
ACM
127views Multimedia» more  WOWMOM 2005»
16 years 12 days ago
Game Theoretic Power Aware Wireless Data Access
Abstract—This paper examines the following wireless data access scenario: a number of clients are interested in a set of data items kept at the server. A client sends a query req...
Mark Kai Ho Yeung, Yu-Kwong Kwok
WPES
2005
ACM
16 years 12 days ago
Secure off-the-record messaging
At the 2004 Workshop on Privacy in the Electronic Society (WPES), Borisov, Goldberg and Brewer, presented “Off the Record Messaging” (OTR), a protocol designed to add endto-e...
Mario Di Raimondo, Rosario Gennaro, Hugo Krawczyk
WS
2005
ACM
16 years 12 days ago
Group-based key pre-distribution in wireless sensor networks
Many key pre-distribution techniques have been developed recently to establish pairwise keys for wireless sensor networks. To further improve these schemes, researchers have propo...
Donggang Liu, Peng Ning, Wenliang Du
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