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IAT
2006
IEEE
16 years 16 days ago
Realising Common Knowledge Assumptions in Agent Auctions
Game theory is popular in agent systems for designing auctions with desirable properties. However, many of these properties will only hold if the game and its properties are commo...
Frank Guerin, Emmanuel M. Tadjouddine
ICDCS
2006
IEEE
16 years 16 days ago
CREW: A Gossip-based Flash-Dissemination System
In this paper, we explore a new form of dissemination called Flash Dissemination that involves dissemination of fixed, rich information to a large number of recipients in as shor...
Mayur Deshpande, Bo Xing, Iosif Lazaridis, Bijit H...
SMI
2006
IEEE
135views Image Analysis» more  SMI 2006»
16 years 14 days ago
Laplace-Beltrami Eigenfunctions Towards an Algorithm That "Understands" Geometry
One of the challenges in geometry processing is to automatically reconstruct a higher-level representation from raw geometric data. For instance, computing a parameterization of a...
Bruno Lévy
ACMDIS
2006
ACM
16 years 14 days ago
Storyboarding: an empirical determination of best practices and effective guidelines
Storyboarding is a common technique in HCI and design for demonstrating system interfaces and contexts of use. Despite its recognized benefits, novice designers still encounter ch...
Khai N. Truong, Gillian R. Hayes, Gregory D. Abowd
COMPGEOM
2006
ACM
16 years 13 days ago
Vines and vineyards by updating persistence in linear time
Persistent homology is the mathematical core of recent work on shape, including reconstruction, recognition, and matching. Its pertinent information is encapsulated by a pairing o...
David Cohen-Steiner, Herbert Edelsbrunner, Dmitriy...