We present an empirical investigation of video-mediated free play between 13 pairs of friends (ages 7 and 8). The pairs spent 10 minutes playing with each of four different protot...
Svetlana Yarosh, Kori M. Inkpen, A. J. Bernheim Br...
The Web 2.0 fosters the creation of communities by offering users a wide array of social software tools. While the success of these tools is based on their ability to support diff...
Angelo Di Iorio, Davide Rossi, Fabio Vitali, Stefa...
This paper summarizes value analysis of adopting technologysupported attendance control service in a primary school. The results are based on a case study that explored a 14-week ...
Minna Isomursu, Mari Ervasti, Marianne Kinnula, Pe...
Knowledge flow in interdisciplinary teams has become of particular interest as research and alliances cross traditional disciplinary boundaries, and as computing is applied in any...
Collaborations over distance must contend with the loss of the rich, subtle interactions that co-located teams use to coordinate their work. Previous research has suggested that o...
James D. Herbsleb, Audris Mockus, Thomas A. Finhol...