Gamification, the use of game mechanics in non-gaming applications, has been applied to various systems to encourage desired user behaviors. In this paper, we examine patterns of ...
Jennifer Thom-Santelli, David R. Millen, Joan Morr...
In Mobile Social Networks (MSN) individuals with similar interests or commonalities connect to each other using the mobile phones. MSN are special kind of Ad-hoc Networks in which ...
Social TV was named one of the ten most important emerging technologies in 2010 by the MIT Technology Review. Manufacturers of set-top boxes and televisions have recently started ...
Current claims by government, major IT companies and educational institutions in the UK that IT skills offer enhanced inclusion into the new economy, are attracting women to the f...
While web search tasks are often inherently collaborative in nature, many search engines do not explicitly support collaboration during search. In this paper, we describe HeyStaks...
Kevin KcNally, Michael P. O'Mahony, Barry Smyth, M...