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VR
2002
IEEE
164views Virtual Reality» more  VR 2002»
15 years 6 months ago
Simulating Self-Motion I: Cues for the Perception of Motion
When people move there are many visual and non-visual cues that can inform them about their movement. Simulating self motion in a virtual-reality environment thus needs to take th...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
ICDAR
2011
IEEE
14 years 6 months ago
Functional-Based Table Category Identification in Digital Library
– Better understanding the document logical components is crucial to many applications, e.g., document classification or data integration. As the development of digital libraries...
Seongchan Kim, Ying Liu
SIGUCCS
2003
ACM
15 years 11 months ago
Achieving rapid service deployment in an academic environment
Rapid product or service deployment is most commonly thought of in the corporate, rather than academic, environment. Utilizing a rapid deployment process and a number of highly de...
Shea Nangle
ACMACE
2005
ACM
16 years 1 days ago
A pressure sensing floor for interactive media applications
This paper explores the design of a reconfigurable large-area high-resolution pressure sensing floor to help study human dance movement. By measuring the pressure of a user intera...
Prashant Srinivasan, David Birchfield, Gang Qian, ...
ASSETS
2006
ACM
16 years 14 days ago
A flexible VXML interpreter for non-visual web access
VoiceXML (VXML) is a W3C’s standard for specifying interactive dialogs. It finds multiple uses in various Web applications. VXML can also be used in non-visual Web browsing. Th...
Yevgen Borodin