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DPPI
2007
ACM
15 years 10 months ago
From entry to access: how shareability comes about
Abstract. Shareability is a design principle that refers to how a system, interface, or device engages a group of collocated, co-present users in shared interactions around the sam...
Eva Hornecker, Paul Marshall, Yvonne Rogers
ER
2007
Springer
127views Database» more  ER 2007»
15 years 10 months ago
A UML Profile for Modeling Data Warehouse Usage
Data Warehouse (DWH) systems represent a single source of information for analyzing the status, the development and the results of an organization. Today's DWH systems provide...
Veronika Stefanov, Beate List
ACMACE
2004
ACM
15 years 10 months ago
CamBall: augmented networked table tennis played with real rackets
We present a computer system for natural interaction in an augmented virtual environment, enabling people to play table tennis over Internet/LAN with real rackets. No special hard...
Charles Woodward, Petri Honkamaa, Jani Jäppin...
FGR
2004
IEEE
182views Biometrics» more  FGR 2004»
15 years 10 months ago
Head Pose Estimation Using Stereo Vision For Human-Robot Interaction
In this paper we present a method for estimating a person's head pose with a stereo camera. Our approach focuses on the application of human-robot interaction, where people m...
Edgar Seemann, Kai Nickel, Rainer Stiefelhagen
CHI
2009
ACM
15 years 10 months ago
A sustainable identity: the creativity of an everyday designer
In this paper we explore sustainability in interaction design by reframing concepts of user identity and use in a domestic setting. Building on our own work on everyday design and...
Ron Wakkary, Karen Tanenbaum