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CHI
2009
ACM
16 years 7 months ago
Improving with age: designing enduring interactive products
This study explores people's relationships with digital and non-digital objects in the home--with an eye toward the ways in which products improve rather than deteriorate ove...
William Odom, James Pierce
CHI
2008
ACM
16 years 7 months ago
Touch proxy interaction
The purpose of this research is to build and evaluate collaborative touch devices that influence behavior change over individuals in small group situations. This paper presents to...
Angela Chang
CHI
2006
ACM
16 years 7 months ago
Peripheral display of digital handwritten notes
We present a system for the peripheral display of digital handwritten notes, motivated by the joint observation that people seldom refer back to their notes and that these notes o...
Gary Hsieh, Kenneth R. Wood, Abigail Sellen
CHI
2004
ACM
16 years 7 months ago
A grounded investigation of game immersion
The term immersion is widely used to describe games but it is not clear what immersion is or indeed if people are using the same word consistently. This paper describes work done ...
Emily Brown, Paul A. Cairns
HICSS
2009
IEEE
108views Biometrics» more  HICSS 2009»
16 years 1 months ago
Virtual Networks and Ethics: An Empirical Research in a Non-Governmental Organization
– This paper analyzes the opportunities offered by information and communication technologies (ICTs) and the related ethical issues they raise within the transparency practices of...
Antonino Vaccaro, Peter Madsen