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CHINZ
2005
ACM
15 years 8 months ago
The territory is the map: designing navigational aids
It has been shown that people encounter difficulties in using representations and devices designed to assist navigating unfamiliar terrain. Literature review and self-reported vis...
Nicola J. Bidwell, Christopher Lueg, Jeff Axup
CRITICAL
2005
15 years 8 months ago
Involving non-players in pervasive games
In traditional computer games, it is not uncommon for the game world to be inhabited by numerous computergenerated characters, Non-Player Characters (NPCs). In pervasive games, pl...
Jenny Niemi, Susanna Sawano, Annika Waern
ECSCW
2007
15 years 8 months ago
Behaviours and Preferences when Coordinating Mediated Interruptions: Social and System influence
Abstract. There is a growing interest in technologies for supporting individuals to manage their accessibility for interruptions. The applicability of these technologies is likely ...
Natalia A. Romero, Agnieszka Matysiak Szóst...
GRAPHICSINTERFACE
2008
15 years 8 months ago
Lightweight task/application performance using single versus multiple monitors: a comparative study
It is becoming increasingly common to see computers with two or even three monitors being used today. People seem to like having more display space available, and intuition tells ...
Youn ah Kang, John T. Stasko
AVI
2004
15 years 8 months ago
Designing affordances for the navigation of detail-on-demand hypervideo
We introduced detail-on-demand video as a simple type of hypervideo that allows users to watch short video segments and to follow hyperlinks to see additional detail. Such video l...
Andreas Girgensohn, Lynn Wilcox, Frank M. Shipman ...