It has been shown that people encounter difficulties in using representations and devices designed to assist navigating unfamiliar terrain. Literature review and self-reported vis...
In traditional computer games, it is not uncommon for the game world to be inhabited by numerous computergenerated characters, Non-Player Characters (NPCs). In pervasive games, pl...
Abstract. There is a growing interest in technologies for supporting individuals to manage their accessibility for interruptions. The applicability of these technologies is likely ...
It is becoming increasingly common to see computers with two or even three monitors being used today. People seem to like having more display space available, and intuition tells ...
We introduced detail-on-demand video as a simple type of hypervideo that allows users to watch short video segments and to follow hyperlinks to see additional detail. Such video l...
Andreas Girgensohn, Lynn Wilcox, Frank M. Shipman ...