Designers of mobile, social systems must carefully think about how to help their users manage spatial, semantic, and social modes of navigation. Here, we describe our deployment o...
Dan Cosley, Jonathan Baxter, Soyoung Lee, Brian Al...
: For millions of people, text-based computer-mediated communication (CMC) is a convenient and engaging way to exchange information and opinion. Research shows that the social ambi...
The ability to model changes in preferences is crucially important for sound decision making and effective communication. Much has been written about strategies for changing belie...
In this paper, we describe the process behind the design of Audio Aura. The goal of Audio Aura is to provide serendipitous information, via background auditory cues, that is tied ...
Elizabeth D. Mynatt, Maribeth Back, Roy Want, Mich...
Technologies in museums often support learning goals, providing information about exhibits. However, museum visitors also desire meaningful experiences and enjoy the social aspect...
Dan Cosley, Joel Lewenstein, Andrew Herman, Jenna ...