Abstract. This paper proposes a general local learning framework to effectively alleviate the complexities of classifier design by means of “divide and conquer” principle and ...
In this paper we describe our attempt to create a nature-like simulation model of artificial creatures. The model includes physical simulation of creatures, their interaction with ...
A three-dimensional virtual world simulation is described, where evolution takes place and it is possible to investigate behaviors of creatures in real-time. Bodies of these creatu...
This paper proposes a person identification system (PID), which works with non-illumination low-resolution eye images. Radial-Scan and threshold methods are used for Iris normaliz...
This paper presents an action selection framework based on an assemblage of self-organizing neural networks called Cooperative Extended Kohonen Maps. This framework encapsulates t...
Kian Hsiang Low, Wee Kheng Leow, Marcelo H. Ang Jr...