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CIG
2006
IEEE
16 years 20 days ago
Fun in Slots
— People play games for fun. Yet we are lacking a fundamental understanding of what fun is and how fun works in games and other media. For example, why do thousands of people spe...
Kevin Burns
DASC
2006
IEEE
16 years 20 days ago
On Recognizing Virtual Honeypots and Countermeasures
— Honeypots are decoys designed to trap, delay, and gather information about attackers. We can use honeypot logs to analyze attackers’ behaviors and design new defenses. A virt...
Xinwen Fu, Wei Yu, Dan Cheng, Xuejun Tan, Kevin St...
HAPTICS
2006
IEEE
16 years 19 days ago
Pseudo-admittance Bilateral Telemanipulation with Guidance Virtual Fixtures
We present a novel bilateral telemanipulation control system called Pseudo-admittance, which is designed to mimic admittance control on systems where the master is an impedance-ty...
Jake J. Abbott, Allison M. Okamura
HICSS
2006
IEEE
128views Biometrics» more  HICSS 2006»
16 years 19 days ago
Should I Stay or Should I Go? Worker Commitment to Virtual Organizations
As society enters the twenty-first century there is a growing realization that information technology (IT) is heavily influencing organizational structures [1]. One such structure...
Yulin Fang, Derrick J. Neufeld
HICSS
2006
IEEE
198views Biometrics» more  HICSS 2006»
16 years 19 days ago
Modeling Initial and Repeat Online Trust in B2C E-Commerce
Prior research has demonstrated that the degrees and impact of customer trust on purchase intentions change with online experience. While online trust research has incorporated an...
Wei-Chang Kong, Yu-Ting Caisy Hung