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CHI
2004
ACM
16 years 7 months ago
A grounded investigation of game immersion
The term immersion is widely used to describe games but it is not clear what immersion is or indeed if people are using the same word consistently. This paper describes work done ...
Emily Brown, Paul A. Cairns
CHI
2004
ACM
16 years 7 months ago
Designing smooth connections between worlds
Currently there is a lack of explicit theories and few detailed guidelines to support the development of Mixed Reality (MR) technology and its varied applications. This research f...
Daniela Gorski Trevisan
PODS
2006
ACM
107views Database» more  PODS 2006»
16 years 7 months ago
Programmable clustering
We initiate a novel study of clustering problems. Rather than specifying an explicit objective function to optimize, our framework allows the user of clustering algorithm to speci...
Sreenivas Gollapudi, Ravi Kumar, D. Sivakumar
CHI
2010
ACM
16 years 1 months ago
Graphemes: self-organizing shape-based clustered structures for network visualisations
Network visualisations use clustering approaches to simplify the presentation of complex graph structures. We present a novel application of clustering algorithms, which controls ...
Ross Shannon, Aaron J. Quigley, Paddy Nixon
172
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BRAIN
2009
Springer
16 years 1 months ago
Modelling the Reciprocal Interaction between Believing and Feeling from a Neurological Perspective
Abstract. By adopting neurological theories on the role of emotions and feelings, an agent model is introduced incorporating the reciprocal interaction between believing and feelin...
Zulfiqar A. Memon, Jan Treur