Abstract. We provide evidence of the feasibility and effectiveness of a middleware architecture for mobile devices which employs dense distributions of small computerized entities ...
In this paper we propose the use of an interactive multi-agent system for the study of rhythm evolution. The aim of the model proposed here is to show to what extent new rhythms em...
This paper aims to investigate methodologies to utilize an agent’s intentions as a means to guide the revision of its beliefs. For this purpose, we develop a collection of belie...
Over the past half decade, we have been exploring the use of logic in the specification and analysis of computational economic mechanisms. We believe that this approach has the p...
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....