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GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
16 years 1 days ago
Terrain generation using genetic algorithms
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
VRST
2004
ACM
15 years 12 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
ATAL
2004
Springer
15 years 12 months ago
Experiments on Deliberation Equilibria in Auctions
Auctions are useful mechanisms for allocating items (goods, tasks, resources, etc.) in multiagent systems. The bulk of auction theory assumes that the bidders know their own valua...
Kate Larson, Tuomas Sandholm
HICSS
2003
IEEE
129views Biometrics» more  HICSS 2003»
15 years 11 months ago
Towards an Ontology for e-Document Management in Public Administration - the Case of Schleswig-Holstein
An action research project in the state administration of Schleswig-Holstein (Germany) seeks to answer the following questions: How can we organize and present edocuments so that ...
Ralf Klischewski
COLCOM
2009
IEEE
15 years 11 months ago
Towards automatic privacy management in Web 2.0 with semantic analysis on annotations
— Sharing personal information and documents is pervasive in Web 2.0 environments, which creates the need for properly controlling shared data. Most existing authorization and po...
Nitya Vyas, Anna Cinzia Squicciarini, Chih-Cheng C...