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CGF
2010
99views more  CGF 2010»
15 years 6 months ago
Understanding Interactive Legends: a Comparative Evaluation with Standard Widgets
Interactive information visualization systems rely on widgets to allow users to interact with the data and modify the representation. We define interactive legends as a class of c...
Nathalie Henry Riche, Bongshin Lee, Catherine Plai...
IPPS
2009
IEEE
16 years 1 months ago
Performance prediction for running workflows under role-based authorization mechanisms
When investigating the performance of running scientific/ commercial workflows in parallel and distributed systems, we often take into account only the resources allocated to the ...
Ligang He, Mark Calleja, Mark Hayes, Stephen A. Ja...
NIPS
1993
15 years 8 months ago
Using Local Trajectory Optimizers to Speed Up Global Optimization in Dynamic Programming
Dynamic programming provides a methodology to develop planners and controllers for nonlinear systems. However, general dynamic programming is computationally intractable. We have ...
Christopher G. Atkeson
CODES
2008
IEEE
16 years 1 months ago
Distributed and low-power synchronization architecture for embedded multiprocessors
In this paper we present a framework for a distributed and very low-cost implementation of synchronization controllers and protocols for embedded multiprocessors. The proposed arc...
Chenjie Yu, Peter Petrov
ICC
2008
IEEE
162views Communications» more  ICC 2008»
16 years 1 months ago
Distributed Opportunistic Scheduling in Multihop Wireless Ad Hoc Networks
Abstract—In this paper, we introduce a framework for distributed opportunistic scheduling in multihop wireless ad hoc networks. With the proposed framework, one can take a schedu...
Yijiang Sun, Victor O. K. Li, Ka-Cheong Leung