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ICPR
2002
IEEE
16 years 7 months ago
On the Preview of Digital Movies
In this paper, a new technique is proposed for the automatic generation of a preview sequence of a feature film. The input video is decomposed into a number of basic components ca...
Liang-Hua Chen, Chih-Wen Su, Hong-Yuan Mark Liao, ...
CCGRID
2008
IEEE
16 years 1 months ago
Performance and Availability Tradeoffs in Replicated File Systems
Replication is a key technique for improving fault tolerance. Replication can also improve application performance under some circumstances, but can have the opposite effect under...
Jiaying Zhang, Peter Honeyman
EUROSSC
2007
Springer
16 years 23 days ago
Mapping by Seeing - Wearable Vision-Based Dead-Reckoning, and Closing the Loop
We introduce, characterize and test a vision-based dead-reckoning system for wearable computing that allows to track the user’s trajectory in an unknown and non-instrumented envi...
Daniel Roggen, Reto Jenny, Patrick de la Hamette, ...
CHI
2009
ACM
16 years 7 months ago
Dying, death, and mortality: towards thanatosensitivity in HCI
What happens to human-computer "interaction" when the human user is no longer alive? This exploratory paper uses insights from the critical humanist tradition to argue f...
Michael Massimi, Andrea Charise
DIGRA
2005
Springer
16 years 4 days ago
Games for Learning: Are Schools Ready for What's to Come?
Games Studies is still a relatively new field where much basic research remains to be done. This study asks K-12 teachers about their attitudes towards the use of games for teachi...
Katrin Becker, Michele Jacobsen