This paper introduces a multicast based architecture for supporting large scale Collaborative Virtual Environments (CVEs). The paper begins by defining CVEs, discussing the motivat...
In this paper, we present a wireless sensor platform designed for processing multipoint human motion with low latency and high resolution. One application considered here is inter...
An implementation of a distributed virtual environment for the shared interactive visualization of large unsteady three-dimensional flowfields is described. Computation of the vis...
This paper presents the systems and results for the Event Detection task of the TRECVid 2008 evaluation campaign. The kind of events addressed are single-actor, without requiring ...
Andreas Stergiou, Aristodemos Pnevmatikakis, Lazar...
Multi-agent systems allow the simulation of complex phenomena that cannot easily be described analytically. Multi-agent approaches are often based on coordinating agents whose act...