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STORYTELLING
2007
Springer
16 years 22 days ago
Automatic Direction of Interactive Storytelling: Formalizing the Game Master Paradigm
Abstract. During the fast evolution of automatic direction of Interactive Digital Storytelling many description of similar ideas have appeared in the academic literature. System ar...
Federico Peinado, Pablo Gervás
ISWC
2002
IEEE
15 years 11 months ago
Minimal Social Weight User Interactions for Wearable Computers in Business Suits
This paper presents the e-SUIT, a wearable computer incorporated in a traditional business suit. A key feature of the system is an array of input/output devices integrated into th...
Aaron Toney, Barrie Mulley, Bruce H. Thomas, Wayne...
PAAMS
2009
Springer
15 years 11 months ago
Dynamic Orchestration of Distributed Services on Interactive Community Displays: The ALIVE Approach
Interconnected service providers constitute a highly dynamic, complex, distributed environment. Multi-agent system design-methodologies have been trying to address this kind of env...
Ignasi Gómez-Sebastià, Manel Palau, ...
UIST
1995
ACM
15 years 10 months ago
Hands-on Demonstration: Interacting with SpeechSkimmer
SpeechSkimmer is an interactive system for quickly browsing and finding information in speech recordings. Skimming speech recordings is much more difficult than visually scanning ...
Barry Arons
UIST
1995
ACM
15 years 10 months ago
The World Through the Computer: Computer Augmented Interaction with Real World Environments
Current user interface techniques such as WIMP or the desktop metaphor do not support real world tasks, because the focus of these user interfaces is only on human–computer inte...
Jun Rekimoto, Katashi Nagao