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AUGHUMAN
2011
15 years 1 months ago
Full body interaction for serious games in motor rehabilitation
Serious games and especially their use in healthcare applications are an active and rapidly growing area of research. A key aspect of games in rehabilitation is 3D input. In this ...
Christian Schönauer, Thomas Pintaric, Hannes ...
HRI
2010
ACM
16 years 1 months ago
Robust spoken instruction understanding for HRI
—Natural human-robot interaction requires different and more robust models of language understanding (NLU) than non-embodied NLU systems. In particular, architectures are require...
Rehj Cantrell, Matthias Scheutz, Paul W. Schermerh...
CHI
2007
ACM
16 years 7 months ago
Authorable virtual peers for children with autism
For my dissertation, I am designing, implementing and evaluating the use of a new kind of "authorable" virtual peer that allows children with autism to learn about recip...
Andrea Tartaro
HRI
2007
ACM
15 years 10 months ago
A dancing robot for rhythmic social interaction
This paper describes a robotic system that uses dance as a form of social interaction to explore the properties and importance of rhythmic movement in general social interaction. ...
Marek P. Michalowski, Selma Sabanovic, Hideki Kozi...
JOT
2010
144views more  JOT 2010»
15 years 5 months ago
A Tool for Specifying and Validating Agents' Interaction Protocols: From Agent UML to Maude
To achieve the multi-agent systems’ goals, agents interact to exchange information, to cooperate and to coordinate their tasks. Interaction is generally recognized as an importa...
Farid Mokhati, Brahim Sahraoui, Soufiane Bouzaher,...