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AAAI
2012
13 years 9 months ago
Competing with Humans at Fantasy Football: Team Formation in Large Partially-Observable Domains
We present the first real-world benchmark for sequentiallyoptimal team formation, working within the framework of a class of online football prediction games known as Fantasy Foo...
Tim Matthews, Sarvapali D. Ramchurn, Georgios Chal...
CSCLP
2007
Springer
16 years 23 days ago
Quasi-Linear-Time Algorithms by Generalisation of Union-Find in CHR
Abstract. The union-find algorithm can be seen as solving simple equations between variables or constants. With a few lines of code change, we generalise its implementation in CHR...
Thom W. Frühwirth
GECCO
2005
Springer
162views Optimization» more  GECCO 2005»
16 years 4 days ago
An autonomous explore/exploit strategy
In reinforcement learning problems it has been considered that neither exploitation nor exploration can be pursued exclusively without failing at the task. The optimal balance bet...
Alex McMahon, Dan Scott, William N. L. Browne
198
Voted
SIGMOD
2010
ACM
205views Database» more  SIGMOD 2010»
15 years 11 months ago
Performing sound flash device measurements: some lessons from uFLIP
It is amazingly easy to get meaningless results when measuring flash devices, partly because of the peculiarity of flash memory, but primarily because their behavior is determin...
Matias Bjørling, Lionel Le Folgoc, Ahmed Ms...
180
Voted
AIIDE
2008
15 years 9 months ago
Intelligent Trading Agents for Massively Multi-player Game Economies
As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...