Examines critically the origins and basis of 'knowledge management', its components and its development as a field of consultancy practice. Problems in the distinction b...
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
Distance bounding protocols have been proposed for many security critical applications as a means of getting an upper bound on the physical distance to a communication partner. As...
People have developed a variety of conventions for negotiating face-to-face interruptions. The physical distribution of teams, however, together with the use of computer-mediated ...
ls is an abstract audio-video installation that seeks to initiate and sustain interaction between and within two remote spaces. Our goal is to improve the social aspects of casual...