Many emerging applications (e.g., teleconference, real-time information services, pay per view, distributed interactive simulation, and collaborative work) are based upon a group ...
While voice-over-IP has long been favoured as a communication medium by players of team-based online shooter games, it has recently also been appropriated by players of MMORPGs, a...
In 1931 and 1935, Ernst Adolph Guillemin, professor of electrical engineering at Masachusetts Institute of Technology (MIT), published the two volumes of his book “Communication...
The problem of reliable communication over unknown frequency-selective block-fading channels with sparse impulse responses is considered. In particular, discrete-time impulse respo...
For the majority of us, inter-personal communication is an essential part of our daily lives. Instant Messaging, or IM, has been growing in popularity for personal and workrelated...