This interactivity demonstrates Tern, a tangible programming language for middle school and late elementary school students. Tern consists of a collection of wooden blocks shaped ...
We report on the design and initial evaluation of two methods for short text input in wearable computing applications using hand gestures. A wireless data glove able to recognize ...
We present results of a study that considers (a) gestures outside the context of a specific implementation and (b) their use in supporting secondary, rather than primary tasks in ...
This paper presents computationally and physically augmented desktop objects - “Things that hover” - that is capable of moving autonomously on desktop, and discusses about tec...
One of the most common visualization tasks is the extraction of significant boundaries, often performed with isosurfaces or level set segmentation. Isosurface extraction is simple...