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» Informal User Interface for Graphical Computing
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CHI
1994
ACM
15 years 10 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
ADL
1998
Springer
178views Digital Library» more  ADL 1998»
15 years 11 months ago
Distributed Digital Library Architecture Incorporating Different Index Styles
The New Zealand Digital Library offers several collections of information over the World Wide Web. Although fulltext indexing is the primary access mechanism, musical collections ...
Rodger J. McNab, Ian H. Witten, Stefan J. Boddie
318
Voted

Book
340views
17 years 2 months ago
Essentials of the Java Programming Language, Part 1
"If you are new to programming in the Java language, have some experience with other languages, and are familiar with things like displaying text or graphics or performing sim...
By Monica Pawlan
APVIS
2007
15 years 8 months ago
Interpreting large visual similarity matrices
Visual similarity matrices (VSMs) are a common technique for visualizing graphs and other types of relational data. While traditionally used for small data sets or well-ordered la...
Christopher Mueller, Benjamin Martin, Andrew Lumsd...
VMV
2008
197views Visualization» more  VMV 2008»
15 years 8 months ago
1-2-tree: Semantic Modeling and Editing of Trees
In computer graphics, procedural methods and Lsystems are common approaches to model complex botanical trees. In contrast to previous tree modeling systems, we propose linking rul...
Björn Ganster, Reinhard Klein