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» Informal User Interface for Graphical Computing
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SIGGRAPH
1997
ACM
15 years 11 months ago
Moving objects in space: exploiting proprioception in virtual-environment interaction
Manipulation in immersive virtual environments is difficult partly because users must do without the haptic contact with real objects they rely on in the real world to orient them...
Mark R. Mine, Frederick P. Brooks Jr., Carlo H. S&...
GI
2009
Springer
15 years 10 months ago
Improving Usability of Integrated Emergency Response Systems: The SoKNOS Approach
: Implementing systems for emergency response poses various challenges. Information from various sources and systems needs to be integrated, processed, aggregated, and visualized i...
Heiko Paulheim, Sebastian Döweling, Karen H. ...
CHI
2011
ACM
14 years 10 months ago
Materializing the query with facet-streams: a hybrid surface for collaborative search on tabletops
We introduce “Facet-Streams”, a hybrid interactive surface for co-located collaborative product search on a tabletop. Facet-Streams combines techniques of information visualiz...
Hans-Christian Jetter, Jens Gerken, Michael Zö...
202
Voted
SPIESR
2001
152views Database» more  SPIESR 2001»
15 years 8 months ago
Video summarization and semantics editing tools
This paper describes a video summarization and semantics editing tool that is suited for content-based video indexing and retrieval with appropriate human operator assistance. The...
Li-Qun Xu, Jian Zhu, Fred Stentiford
CGF
2006
130views more  CGF 2006»
15 years 6 months ago
Wrinkling Coarse Meshes on the GPU
The simulation of complex layers of folds of cloth can be handled through algorithms which take the physical dynamics into account. In many cases, however, it is sufficient to gen...
Jörn Loviscach